‘The Dead’ have new artwork

Here’s an early peek at new posters for the Orpheum premiere. They will go to the printer in the next few days, then prepare to see them EVERYWHERE. Hopefully.

Otherwise, sound designer Sergio and I have run into a few small compatibility problems in our work flows. Mainly, I can’t export the correct files from Final Cut Pro that he needs to do his audio mixing work. (If this doesn’t make your head hurt, here are the details: I can’t export an OMF file from FCP with timecode intact and unflattened audio because the file exceeds 2G, which is “unsupported.” I tried exporting the whole timeline as a Quicktime file then re-exporting that as an OMF file, which worked but the tracks came over as AIF, not WAV files, and everything was flattened instead of being separated into its own waveforms — dialogue, music, sound F/X, etc.) Geez, that made my own head hurt just saying all that.

Arrrgh. Technology bites me in the ass every time. But we’re working on it, and I think we’ll have a solution soon. It doesn’t help that he’s in Lawrence, I’m in Wichita and that he leaves for New Mexico soon, but we’ll get it, dammit!

Promotion-wise, I’m slowly revamping the Harmy site, and have uploaded a new trailer to YouTube (but I’m still not happy with the quality, gotta do more research there now, too), as well as refining the posters. Need to design some T-shirts, too, and get those ordered. There’s just not enough time in the day! A guy’s gotta see “Lost,” ya know?

Plus I was head dancer at a powwow last weekend, and I’m still sore! I was literally dancing all day, and I’m just not in shape for that. I’m not in shape to stand all day, much less dance.

Anyway, things are moving along, one way or another. So, onward!
-r.

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