Archive for the ‘postproduction’ Category

‘The Dead’ have new artwork

Tuesday, February 16th, 2010

Here’s an early peek at new posters for the Orpheum premiere. They will go to the printer in the next few days, then prepare to see them EVERYWHERE. Hopefully.

Otherwise, sound designer Sergio and I have run into a few small compatibility problems in our work flows. Mainly, I can’t export the correct files from Final Cut Pro that he needs to do his audio mixing work. (If this doesn’t make your head hurt, here are the details: I can’t export an OMF file from FCP with timecode intact and unflattened audio because the file exceeds 2G, which is “unsupported.” I tried exporting the whole timeline as a Quicktime file then re-exporting that as an OMF file, which worked but the tracks came over as AIF, not WAV files, and everything was flattened instead of being separated into its own waveforms — dialogue, music, sound F/X, etc.) Geez, that made my own head hurt just saying all that.

Arrrgh. Technology bites me in the ass every time. But we’re working on it, and I think we’ll have a solution soon. It doesn’t help that he’s in Lawrence, I’m in Wichita and that he leaves for New Mexico soon, but we’ll get it, dammit!

Promotion-wise, I’m slowly revamping the Harmy site, and have uploaded a new trailer to YouTube (but I’m still not happy with the quality, gotta do more research there now, too), as well as refining the posters. Need to design some T-shirts, too, and get those ordered. There’s just not enough time in the day! A guy’s gotta see “Lost,” ya know?

Plus I was head dancer at a powwow last weekend, and I’m still sore! I was literally dancing all day, and I’m just not in shape for that. I’m not in shape to stand all day, much less dance.

Anyway, things are moving along, one way or another. So, onward!
-r.

Posted in The Dead Can't Dance, Writing, acting, postproduction | 1 Comment »

Picture is locked!

Thursday, February 4th, 2010

OK. Edits are officially locked on “The Dead Can’t Dance.”

That doesn’t mean the film is finished, it just means that editing is complete (a HUGE feat nonetheless). Now I make a Quicktime file of the film and send that to our brilliant sound designer Sergio Snmiguel, who will edit and mix the final audio.

While he’s doing that, I will continue to do color correction and image manipulation with Red Giant’s Look filters, which are amazing. I’m giving the movie a very aged, B-movie look, with film scratches and a color reversal-film appearance. It’s going to be cool. I just can’t move anything around on the timeline in Final Cut Pro while doing this, or Sergio’s final audio file won’t sync up (hence the term “picture locked”).

I’m ecstatic to be at this point, absolutely. We’re thisclose to being done. Simply amazing.

On other fronts, I’ve started redesigning the Harmy site, and will update that frequently. And now I’ll turn more energy to the promotion phase, and finalize our screening here. Should have details on that within the next week, hopefully.

So keep an eye out. Things are going to move fast now. And I can’t wait.

-r.

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Posted in Inspiration, Picture editing, The Dead Can't Dance, postproduction | 1 Comment »

‘The Dead Can’t Dance’ nears completion!

Friday, January 15th, 2010

Did a LOT more work on “The Dead Can’t Dance” this week, including designing a new title sequence (which took about three days). I’m much, MUCH happier with this version (and wish it were the version I could have sent to SXSW’s title design competition — maybe this one would have stood a chance).

So the film is soooooo close to being wrapped. I suspect I’ll have picture locked by next week, then turn it over to my sound designer.

Otherwise, loaded a BUNCH of pics on my Facebook page. Some official stills and some behind-the-scenes pics . There are tons more, I’ll try to get those all up soon.

Festival deadlines are fast approaching. Gotta burn some new DVDs and ship a couple off next week (SciFi London!). So starts the course of this next phase. But I’m ready to show this puppy!

Or, I will be. Soon. :)
-r.

Posted in The Dead Can't Dance, postproduction | 1 Comment »

The Dead will Dance in 2010!

Monday, January 11th, 2010

I had a nice holiday and New Year’s, and spent some much, much needed time away from “The Dead Can’t Dance.”

It just completely consumed me, and that wasn’t healthy. I needed to get the first cut out, and I set an ambitious deadline for myself. I just can’t explain it. I had to get it out, the festival deadline was really just secondary. Wade mentioned that I needed to just take my time, that there are other festivals. I know that, and while it created insane stress, it had to be that deadline to make it real. Sure, thousands of others are vying to get into the festival. But you can’t get in unless you try.

And I think the deadline was also like closure, in a weird way. I had been working on the film non-stop throughout the whole year. And I think I needed to feel like it was worth it, to have something to show for it. Sure I could just edit every now and then, but It’s kind of like writing, if you don’t have an ending in mind, you’ll just keep writing and writing, and go on and on.

So I spent a few weeks just letting the film sit, and I didn’t look at one frame. And since I didn’t have much time throughout the year as I normally do to see movies, I tried to catch up on films I missed before compiling my top 10 list of 2009 for my film column.

It was really inspiring to see lots of beautiful work, and made me anxious to get back to my film, which is good. But I still made myself wait a bit.

Until this past weekend, and I must say it felt fantastic to dig back in again. It was kind of like visiting old friends. And going back in with fresh eyes was amazingly helpful. I was able to tighten up some sections that were bothering me, and I’ve shaved 4 minutes from the first act, which it desperately needed (that doesn’t sound like it much, but believe me, that’s a lot). Also doing a little prelim sound work before I turn it over to our sound designer, but I”ll let him handle the artistry of it.

Still no festival news, but that’s a good thing. No news is good news. Otherwise, we have our next few months pretty much planned out with festivals we want to submit to, and it kicks off with a bang in February, then we’ll start sending this baby out and see who bites. Hopefully someone.

But I feel really good about “The Dead Can’t Dance,” again. Especially after the break and working on it more. It’s leaner. It’s fun. I hope it’s original. And I hope it connects with audiences on different levels. We’ll just have to wait and see.

But much more work in store for now. As soon as I get picture locked with final color treatment and correction, I have to turn to PR duties. I need to redesign the Web site, recut a new trailer, post pictures and upload a press kit to the festival submission service (which, by the way, whoever invented Withoutabox.com, the Web site that specializes in festival submissions, is a genius. You will get to know it well when you submit your film to festivals).

I think it’s going to be a good year.

Here’s to the new journey — whatever it holds in store,
-r.

Posted in Inspiration, Picture editing, The Dead Can't Dance, postproduction, zombies | 2 Comments »

‘The Dead’ have holiday spirit

Monday, December 21st, 2009

I took a much-needed break from the movie all week, and will probably be too busy to do much work on it this week, as well. But that’s good. It’ll let me come back at it with some fresh energy (I hope).

In the meantime, I’ve actually started my Christmas shopping! So that really cheered me up a lot. I love getting presents for people. And I’m now full-on in the Christmas spirit. Almost too late, I know. That’s what I get for being too self-involved. But better late than never.

Ho ho ho,
-r.

Posted in The Dead Can't Dance, postproduction | No Comments »

Going into battle

Wednesday, December 16th, 2009

I can’t reiterate how much courage this all takes.

Any artistic endeavor is the baring of a soul. But filmmaking is its own vicious beast.

I know that. This is my third feature. And heading into “The Dead Can’t Dance” I knew this was certainly my most ambitious endeavor so far — I was upping the ante completely across the board. I tried my best to prepare myself, to strap on the invisible armor and run head-first into the prickly gauntlet. But it took a lot of mustering and soul searching.

Through many parts of this production process, as it kept getting bigger and more unwieldy, I had an unwavering feeling that I was going to let everyone down. That it was a waste of everyone’s time, energy and resources — most of all, mine.

But somehow, I kept scraping my confidence off the floor — like it was old chewing gum that had been stepped on — and I amazingly made it through.

That was only that phase of the journey, though. As I wind down on post-production and as we start submitting to film festivals, I have to assemble even more sets of armor.

It’s not that I haven’t experienced rejection before — I could wallpaper my bathroom with the amount of rejection letters I’ve gotten from festivals. And being in a business that is built on rejection, if you can’t take it, then go bake a nice cake somewhere.

I just have to prepare myself. More energy to muster, from somewhere, and armor to build.

But the opinions won’t stop there. As “The Dead Can’t Dance” starts to shape into an actual watchable movie, there will be no shortage of opinions — good and bad, eloquent and harsh, helpful and ignorant.

For some reason, people just think they can say anything to you about your movie. I bet if it were a painting, it would be different. I doubt someone looked at Picasso and said, “You know, you might want to straighten those eyes out.”

But my own worst critic is myself.

I think I’m having more trouble watching myself and my performance this time. I hope I bring gravity to my character. Acting is at least the one thing I’m trained at. I honestly love it and the process, but it’s what I get to spend the least amount of time on, which is scary.

And while I’m not handsome nor charismatic, I’m OK with that. But photographing yourself at your most vulnerable — and blowing that up 200 feet for everyone to pick apart and scrutinize — takes yet a different set of armor.

This time around, I’m finding myself more emotional about the whole thing. Maybe more is at stake. Maybe it’s just the holidays. Or maybe it’s all in my head. This has certainly been overwhelming, and I haven’t really had a break all year.

I do realize that I’m not changing the world. I do realize it’s only a frickin’ zombie movie. But it’s mine. I just have to remember that, and just please myself.

Because while I know I lack the talent, that won’t stop me — I have to do this because it’s what I want to do. I hope I have the perseverance.

Or at the very least, the armor.
-r.

Posted in Inspiration, The Dead Can't Dance, postproduction | 2 Comments »